Game Description:
The objective of the game is to get as much money as you can by dealing weapons. You have 300 days. Buy passports, fly around and trade weapons! See if you can become a weapons mogul within the time limit!
Instructions: To Play This Game, Use the Mouse.
Game Description:
The objective of the game in Storm Rage, is to beat the other plane by flying through all the hoops first. Avoid crashing or hitting the rings at all costs. Try various maneuvers and use the boost whenever you have a good opportunity. Have Fun with this Airborne flying Skill game! Instructions: Fly Up / Down = Up or Down Arrow Keys, Boost = Space Bar
Game Description:
This game is a real brain buster! you will be addicted trying to wheedle your way past tha bothersome jail guard in this crime orientated puzzle game! You won’t want to give up though somehow the game just reels you in, despite the simplicity of the interface. It is basically a point and click game based on taking turns to move on the cellroom floor – rather like board game moves in a chess game.
When the law fails to provide justice for mankind, one must become a rebel and escape. Michael has been put in jail despite being innocent. However, with the help of kind prison guard he manages to escape from his cell. You objective are to guide Michael on his escape, and help him seek justice. So will you stand up for justice and prevail in this epic escape? Instructions: Navigate Character = Arrow keys, Interact = Mouse (point & click)
Game Description:
Your job will be to follow the plane and pickup the cargo that it drops. You will have 15 seconds to pickup the cargo before it is discovered by the police. Once you have picked up the cargo, take it back to the base but while you’re doing so, the police will be constantly trying to smash into you, in order to damage your vehicle and bring you to a stop… Thus keep an eye on the damage bar.
Let your imagination take over and create the campsite that you have always dreamed of in Youda Camper! You will have the option of creating any type of campsite you want, because you are the campsite owner who is fully in charge! Its your goal to make sure that plenty of campers will visit your campsite so that your revenue keeps flowing in! This will give you the opportunity to expand your campsite! Build your own tents, bungalows, parks, bingo halls, supermarkets and playgrounds! Construct roads, take care of landscaping, solve disasters, and much more in this adventurous and recreational management game! Download Game to PC now and play whenever you want offline!
StarTopia is a computer game from Mucky Foot Productions (formed by ex-Bullfrog employees) and published by Eidos in 2001, in which the player administrates various space stations with the task of developing them into popular hubs. The game has a comical overtone, with lighthearted humour and cartoonish aliens. StarTopia was shortlisted for BAFTA PC Game of the Year in 2001.
Watch Game Walkthrough for Startopia
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The player is tasked with developing a series of space stations according to the wishes of various employers. The game is set after an apocalyptic galactic war, and many of the stations are in a state of considerable disrepair. It is hinted that these space stations are essentially the last few space-based environments available to the denizens of StarTopia, as most of them had been destroyed during the war.
The player has no direct control over the aliens that wander about the station. Instead, it is the player’s job to construct rooms and hire aliens to staff them. The rooms provide basic necessities as well as recreation, encouraging visitors to remain on the station and continue spending money. Each type of alien is suited to a particular kind of task, and individual aliens have a set of statistics that determine their value as an employee. The actual goal for the player varies from one scenario to the next; in some scenarios, the player is expected to meet an economic goal, while in other scenarios the player is required to perform a specific task such as converting a certain number of aliens, or taking over the entire station by force.
NO INSTALL Extract Archive To Any Desired Directory
Start Game With startopia.exe
Screenshots Included ENJOY AND PLEASE SEED
Each station contains three decks, or levels, though some of the early missions only make use of one or two decks. The engineering deck is the “main” deck where most of the station’s facilities are built. It is also where visitors and trade ships enter or exit the station. The pleasure deck is mainly for recreation and is the economic centre of the station. This is where aliens go to spend most of their money, provided that there are shops to spend it in, and it is also important for maintaining happiness. The biodeck, which is similar to an artificial biosphere, has a terrestrial floor and a transparent dome. The player can adjust the environmental parameters of the deck, including terrain height, water level, moisture, and temperature. These parameters can be adjusted locally, such that a single biodeck segment can contain many different environments. The player can use the biodeck to grow and harvest plants that produce material goods. Plants can also be transplanted into pots and used as decoration elsewhere on the station.
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As with most business simulation games, the player builds facilities and hires workers to operate them. Some rooms take care of basic necessities such as food, sanitation, and health care, while others provide entertainment or love. Visitors may be hired by the player to remain on the station and attend to its facilities. Otherwise, they will remain on the station until they run out of money or become unhappy. Visitors can also be forced off the station at the player’s discretion, and criminals will be automatically escorted out by security bots if there is no available brig to hold them in. Unhappy employees may also quit and leave the station depending on their loyalty rating.
In addition to normal visitors, the station can also receive enemy agents. These agents can be disguised as a normal alien or appear as a shady human character sneaking around the station. In either case, the agent will attempt to plant a bomb somewhere on the station and may also attempt to murder other aliens on board. In addition, when caught, the agents will resist and shoot it out with your security forces, causing nearby aliens to panic and flee, disrupting the station’s normal operation. The Only Product On CB That Allows Customers To Make Back Up Copies Of Their Favorite Video Games. Click Here!
Each space station is subdivided into a number of segments into which the player may expand. These segments are initially isolated by bulkheads, which can be opened for a fee if the segment is vacant. If a rival station manager owns an adjacent segment, the player can take it over through force. Security droids are able to hack bulkhead controls, causing them to open for a short time. During this period, the player can attempt to capture the segment by hacking the new segment’s bulkhead control, effectively sealing the segment within the player’s territory. However, rivals may take the same takeover action against the player. It is enough to take over a rival’s engineering deck to evict him or her. It is possible to achieve an instant eviction by destroying a rival’s Energy Collector, but this is extremely difficult to achieve until that rival has been weakened.
Characters;
* VAL – A computer assistant who advises the player on occurrences in the space station.
* Arona Daal – A mysterious space merchant who sells goods to the player, sometimes offering rare things (though usually at inflated prices). His dialogue is littered with references to Terry Pratchett’s character Cut-Me-Own-Throat Dibbler.
[edit] Races
Startopia contains a number of different alien races who all perform different tasks aboard the player’s station:
* Groulien Salt-Hogs – These are the backbone of any station. They are the industrial workers, and they operate the player’s recycler (the building which transforms litter into energy) and the Factory. They are, like most of the aliens, humanoid in appearance. They wear cream-gray space-suits, and their face resembles both a pig and a bird. They can be seen in the lower-center square of the cover art.
* Grekka Targs – The Targs are a short, insect-like species of aliens. They are communications experts, and as such they man the Comms Sensors, which monitor trade traffic.
* Greys – The Greys are the most iconic of Startopia’s aliens, as they take the form of the typical “little gray man”. They are renowned for their medical prowess, and they take charge of the Sick Bays. They can be seen in the upper right-hand corner of the cover art.
* Dahanese Sirens – The Sirens are the most humanoid of the aliens. They are tall, beautiful men and women with wings on their back. They wear no clothes apart from what appears to be a swimsuit. This is explained by their dislike of material possessions. They are the ‘love givers’ of the station, and they work in the love nest, providing affection for lonely aliens. They are also the only race to have a visible difference between male and female.
* Karmarama – The Karmarama are a purple, four-armed race of aliens. Their hair hold the middle between tentacles and dreadlocks. They are stereotypical “hippies”, and they farm the Biodeck. They can be seen in the upper-center portion of the cover art.
* Kasvagorians – The Kasvagorians, or “Gor” are large, brutish, orange aliens. They are the fighting force of the staff, and they are in charge of station security.
* Turrakken – The Turrakken are two-headed scientist aliens. They are in charge of the Research lab, which develops new technologies to use on the Station. They are featured in the upper-left-hand corner of the cover art.
* Zedem Monk – The Zedem Monks are highly religious creatures, and they form the faith arm of station society. They provide redemption to aliens that seek it, and they live mostly around their monolith on the Biodeck (which appears once the player hires one monk). The Zedem Monks are there to convert ordinary aliens into Penitents. The monks are tall, thin and wear red robes. They are not featured on the box art.
* Polvakian Gem Slugs – The Gem Slugs are the aristocracy of the galaxy. It is mentioned that their homeworld is the only planet in the universe to have more aristocrats than peasants. They do not work, but carry copious amounts of money. This oddity is easily explained by their excrement Turdite being a precious gem-like compound. They are transported around the station by floating chair-like devices. They are shown in the lower-left-hand corner of the box art.
* Scuzzer Droids – The Scuzzers are the robotic maintenance crew which tidy up, build facilities and conduct repairs on the station. They are squat and yellow and their movement is dictated by their design, Marks I, II and III. They have a single, HAL-9000-like eye. A Mark I Scuzzer can be seen in the lower-right-hand corner of the box art.
* Security Scuzzers – Security Scuzzers look a lot like Mark I maintenance Scuzzers, apart from their white-and-blue “police” paintjob. They are adapted for security, they sport a laser gun and have the ability to hack bulkheads of the station to allow for hostile takeovers of an opponents segments.
[edit] Non-Employable Races
* Penitents – The penitents are created from normal aliens who have been converted by the Zedem Monks. They wear large, uncomfortable, red and gold suits as penance for their sins. Once converted, a penitent will not work at all, and will never change back to their previous alien form. Penitents are disliked by all races except the Zedem Monks.
* Enemy Agents – Assassins and saboteurs who will try to kill aliens and plant bombs in your segments. Enemy agents can look like regular aliens or a shady, sneaking humanoid.
* Space Vermin – Rodents that live of the trash and litter on the floors of the space station. They carry diseases and make aliens who like cleanliness unhappy.
* Memau – Memaus are feline-like creatures that often appear when there is litter. If they eat too much litter, they become infectious and anyone who pets one will become infected by the Skrasher parasite. Some can be purchased from Arona Daal and be placed on the bio-deck where they can’t get to any litter.
* Skrasher – Skrashers are massive, insectoid aliens. They are very tough and very aggressive. Skrashers start off as parasites that can end up in anyone should they pet an infectious Memau. If the parasite isn’t removed in the Sick Bay before it matures, the Skrasher will burst out of the alien and trash anything in its path. When they die, Memaus spawn from their carcasses, starting the infection cycle anew. The Skrashers are a reference to the Alien franchise and the Memaus are a reference to Tribbles.
Final Fantasy is perhaps along with Tomb raider the game that i have played and enjoyed the most. In fact, the first two games that i ever had the effort and pacience to finish were Final fantasy (VII) and Tomb Raider. The FF Games with which i had the greatest difficulty finishing were these two (x and x2). Many people have asked me for a walkthrough so here it is
Runescape is a massive 3d multiplayer fantasy adventure, with monsters to kill, quests to complete, and treasure to win. I have tested this game and now i have become an avid player. This is a real online rpg game, and is great quality gameplay (and free).
Runescape is;
Free to play
World’s most popular free MMO*
Join a global community of millions
Instant access, no installation
Play anywhere via your browser
Over 15,000 hours of free gameplay
150+ quests and 24 diverse skills
Regular content updates
RuneScape is a massive 3D world in which you can fight monsters, embark on quests, interact with other players, or simply explore. The game is open-ended, so it unfolds in whichever way you want it to!
To move, click on the ground, or to go further click on the minimap at the top right corner of the game window.
Hover your cursor over an item, a creature or a player to see more information at the top left of the game window. Right-click on objects and creatures to bring up a menu of quick-actions.
All characters start on Tutorial Island, where skills trainers instruct the basic skills needed to get started. After completing the tutorial you will be sent to Lumbridge, from which you can start your adventures: slay monsters, explore the world, foil villainous plots, trade with other players; go forth and have fun!
Dralion Elements is a fantastic jump and run game with a fantasy/magical ambience to it.
Suspended in time between the past and the future, Dralion is a celebration of life and the four elements that maintain the natural order: air, water, fire and earth. Your challenge is to unite the four elements by conquering the challenges set by the Go
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